Board game from Nepal
Board: five rows of five points, made up of intersecting lines.
One player has 4 tigers, the other has 20 goats.

Game starts with the tigers being put on the corners. The player with the goats puts down one goat on a intersection point each turn. They can't move the goats until all 20 goats are down. Then they can be moved from one point to another along the lines.
On each turn, the tigers are moved along the lines, from one point to another, or they can jump a goat (same as in checkers/draughts). A goat that is jumped is removed from the board.
Objective for goat player is to block all the tigers; for the tiger player, to remove all the goat by jumping them (often games ends once five goats are removed because it is effectively impossible for goats to win from that point).
Additional rules could be: no reversing moves (i.e. move from A to B on one turn & then B to A on next turn) to prevents a player just moving a piece back and forth; tiger can't jump backwards
Rules
Wikipedia Entry
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